| Thom's 3D readings | 
	
	
		
		|   | Ray Harryhausen: An Animated Life (Hardcover)
by Ray Harryhausen (Author), Tony Dalton (Author), Ray Bradbury (Foreword) | 
		
		|   | Digital Art Masters: vol. 2 (Paperback)
by 3D Total.com | 
		
		|   | Virtual Vixens: 3D Character Modeling and Scene Placement (Paperback)
by Arndt von Koenigsmarck | 
		
		|   | Digital Character Animation 3 ([digital]) (Paperback)
by George Maestri | 
	
		
		|   | 3D Game Textures: Create Professional Game Art Using Photoshop (Paperback)
by Luke Ahearn | 
			
	
	
	
	
		
		|   | Digital Lighting and Rendering (2nd Edition) ([digital]) (Paperback)
by Jeremy Birn | 
			
	
	
	
	
	
		
		|   | Creating 3D Worlds: With CD-ROM (Paperback)
by Simon Danaher | 
			
	
	
	
	
	
		
		|   | Better Game Characters by Design: A Psychological Approach (The Morgan Kaufmann Series in Interactive 3D Technology) (Paperback)
by Katherine Isbister | 
			
	
	
	
	
	
		
		|   | Stop Staring: Facial Modeling and Animation Done Right (Paperback)
by Jason Osipa | 
			
	
	
	
	
	
		
		|   | The Illusion of Life: Disney Animation (Hardcover)
by Ollie Johnston (Author), Frank Thomas | 
			
	
	
	
	
	
		
		|   | The Invisible Art: The Legends of Movie Matte Painting (Paperback)
by Mark Cotta Vaz (Author), Craig Barron | 
			
	
	
	
	
	
		
		|   | Matchmoving: The Invisible Art of Camera Tracking (Paperback)
by Tim Dobbert | 
			
	
	
	
	
	
		
		|   | Cosmic Motors: Spaceships, Cars & Pilots of Another Galaxy [ILLUSTRATED] (Hardcover)
by Daniel Simon (Illustrator), Syd Mead (Foreword), Scott Robertson (Editor) | 
			
	
	
	
	
	
		
		|   | Syd Mead's Sentury (Paperback)
by SYD MEAD | 
			
	
	
	
	
	
		
		|   | The Skillful Huntsman: Visual Development of a Grimm Tale at Art Center College of Design [ILLUSTRATED] (Paperback)
by Khang Le (Author), Mike Yamada (Author), Felix Yoon (Author) | 
			
	
	
	
	
	
		
		|   | Mas Creaturas: Monstruo Addendum [ILLUSTRATED] (Hardcover)
by Carlos Huante | 
			
	
	
	
	
	
		
		|   | H.R.Giger's Film Design (Paperback)
by H.R. Giger (Illustrator), Ridley Scott (Introduction) | 
			
	
	
	
	
	
		
		|   | The Art of Howl's Moving Castle (Hardcover)
by Hayao Miyazaki | 
			
	
	
	
	
	
		
		|   | The Art of Spirited Away (Hardcover)
by Hayao Miyazaki | 
			
		
		|   | The Art of 3-D Computer Animation and Effects, Third Edition (Paperback)
by Isaac Victor Kerlow | 
	
	
	
	
		|  | The Art of Visual Effects: Interviews on the Tools of the
                           Trade
                           by Pauline B. Rogers | 
	
		|  | The Making of FINAL FANTASY: The Spirits Within
                           by Steven Kent (Editor) | 
	
		|  | Mathematics for 3D Game Programming and Computer
                           Graphics
                           by Eric Lengyel | 
	
		|  | Industrial Light & Magic : Into the Digital Realm  by Mark Cotta Vaz, Patricia Rose Duignan (Contributor) | 
	
		|  | Special Effects  by Richard Rickitt | 
	
		|  | Swords & Circuitry : A Designers Guide to Computer
                           Role-Playing Games
                           by Neal Hallford, Jana Hallford | 
	
		|  | Toy Story : The Art and Making of the Animated Film - A  Disney Miniature  by John Lasseter, Steve Daly | 
	
		|  | Virtual Interaction | 
	
		| Find a book related to 3D and clear it with Thom before hand |